Shared posts

01 May 07:56

P.T. listings hit eBay pre-installed on PS4s for more than $1,500

by Brian Crecente

With Konami's Silent Hills dead and its playable teaser P.T. destined for removal from the PlayStation Store today, a few PlayStation 4 owners took to eBay to sell the demo pre-installed on their consoles.

As of this morning, there were at least three sellers listing the console with P.T. installed. Two, spotted by VG247, were listed for £1,000.00 (or about $1,530) and one, which included five games and the demo, was $319.95 as of this writing.

Over the weekend, Konami announced that the "distribution period" for P.T. on PlayStation Store would be expiring on Wednesday, April 29. On Monday, Konami confirmed that while the company still planned to create Silent Hill games, Silent Hills was canceled. The company offered no explanation as...

Continue reading…

29 Apr 20:25

Can This Event Unite L.A.'s Goth, Industrial and Dark Electronic Scenes?

Do androids have nightmares? It’s a question sci-fi author Philip K. Dick implied and electronic music has long explored, up through industrial, acid house and today’s darker EDM. But at the same time, that obsession has lost some of its vim, stretched somewhere between ‘80s goth tropes and festival-goers looking...
29 Apr 20:24

Photo



29 Apr 15:14

oroxine:poyzn:There is someone out there for everybody.It just...

Bridget

the dog is afraid of the goose because it knows geese are fucking evil



















oroxine:

poyzn:

There is someone out there for everybody.

It just might be a goose.

29 Apr 08:03

Prints of this amazing collage by #beautifulbizarre Issue 004...



Prints of this amazing collage by #beautifulbizarre Issue 004 featured artist HANDIEDAN​ will be available for 72 hours starting at 6 PM Central Europe Time (CET) on Friday May 1st. The editions will be limited by the number of prints sold during those 72 hours

Vesica Piscis No.2
Art print giclée | 315 gsm Innova Soft Textured Natural White
16.5" x 20.25" / 42 x 51,5 cm | Signed, embossed and numbered
Edition: Time Limited | 2015

http://www.handiedan.com/store-prints.html

29 Apr 08:01

VICE Vs Video Games: Lamenting the Loss of ‘Silent Hills’ and ‘P.T.’

by Steve Haske
Bridget

i'm just crushed, PT was one of the best games i've played in ages and it really seemed like it might be a return to how silent hill used to be, instead of it being a spooky gears of war clone. i also think this is the first game i've ever anticipated that was torpedoed.

Konami let Silent Hill die a long time ago. It hadn't really been on anyone's mind for some time anyway, not before Gamescom last summer. Then Hideo Kojima and Guillermo del Toro's Silent Hills was secretly announced through P.T., which quietly took up the immediate mantle of the most obscenely horrifying game of all time when Sony made it available that day as a free PlayStation Network download for PS4.

Suddenly, all the poor intervening years after development unit Team Silent released their swan song Silent Hill 4: The Room (and then scattered to the winds, probably not by choice) didn't matter. The festering pustule that developed from a succession of lesser developers over the series' catatonic shell was lanced off in an instant. If anyone could bring Silent Hill back from the brink it was Kojima, and players soon learned that this hour-long nauseating genre gut-punch was his proof.

But on April 27th 2015, Konami killed Silent Hill all over again, confirming what realistically we all already knew. Silent Hills is dead.

Of course it is. The evolution of Konami's increasingly bizarre public divorce proceedings with Kojima has been less than kind (or rational). As soon as word started going around last month that Metal Gear Solid's eccentric creator would leave after finishing MGSV: The Phantom Pain, I began making my peace with the death of Silent Hills. It was inevitable fallout.

Yes, losing Silent Hills is a travesty. But the real crater left from all this scorched earth—one much easier to simply miss in the massive shadow of Silent Hills' fresh corpse—is that Konami is pulling P.T. from PSN, effective almost immediately.

[body_image width='640' height='400' path='images/content-images/2015/04/28/' crop='images/content-images-crops/2015/04/28/' filename='lamenting-the-loss-of-silent-hills-and-pt-815-body-image-1430206016.jpg' id='50346']

Norman Reedus as he appears in "promotional material" for 'Silent Hills'

That's right: On April 29, the most horrifying piece of interactive entertainment ever to grace the medium will be gone. If you own a PS4 and somehow haven't already added it to your collection, stop what you're doing and download it now. Even if you're too scared to do more than just sit in the strange little cement room where the game opens, staring at a hefty door leading into a hallway from hell. Even if you never play it at all.

Because whether you're a fan of Silent Hill or are interested in P.T. or Kojima or even if horror is no longer really relevant to you, this is something that we should be holding on to, however we can. The more copies downloaded, the better. P.T. had already elevated itself beyond its secondary status as a tool of viral marketing—just look at how many game of the year lists it managed to haunt at the end of 2014 if you need convincing. And now, thanks to Konami, it's become a piece of history, worthy of preservation beyond a mess of incoherent Let's Play videos archived on YouTube.

The publisher apparently disagrees. No explanation was given when a small disclaimer popped up on the P.T. site over the weekend saying that distribution of the game would end imminently, even what it meant for Silent Hills was pretty clear. And the reasoning to kill off P.T. is easily justifiable from a strictly corporate standpoint: you can't have promotional material out there in the wild advertising a cancelled product.

[youtube src='//www.youtube.com/embed/gY91vV0rWr4' width='560' height='315']

The Tokyo Game Show trailer for the now-canceled 'Silent Hills'

The problem is that Konami evidently sees P.T. as only that—promotional material. Yet when Kojima Productions decided to use its Fox Engine to create a self-contained narrative game (which undoubtedly had nothing to do, whatsoever, with what Silent Hills would've been) any value it had as marketing, exclusively, fell away.

In fact, if you hacked off the ending credits that announce Kojima, del Toro, and the Silent Hills name, you would have a perfectly intact bite-sized nightmare inexplicably featuring actor Norman Reedus. And that's fine. And so long as you own it, P.T. can live on as its own autonomous thing.

In the interest of damage control Konami has been quick to tell Silent Hill fans that they're committed to the franchise. Their prepared statement over the death of Silent Hills offered reassurance that they intend to keep producing new titles featuring the town that takes all. As for any further involvement from Kojima or del Toro, talks are stated as being "currently underway."

Still, given Konami's track record with some of their most beloved series, it's hard to put much stock in this. For starters, they've spent the last month wiping out (almost) every mention of Kojima's name (or that of KojiPro, or the Fox Engine) from the games he's worked on. Silent Hill itself has been passed around various Western studios for over a decade now, with little to show for it but surface-level lip-service to the disturbing abstract iconography Team Silent made synonymous with the series in the first place.

Then there was the negligent treatment of the paltry Silent Hill HD Collection. The remaster was so inexcusably broken—it shipped full of bugs, frame rate issues, and a horrible lack of atmospheric fog, the fucking heart of Silent Hill, due to porting from incomplete code—that a lot of fans flat-out refused to support its release.

And let's not get into how the recognizable marketability of Pyramid Head or those, uh, sexy no-face nurses have yielded cheap cash-ins like the Silent Hill gear teenage goths wear, and two absolutely abysmal movies. One of those ended with Pyramid Head heroically playing bodyguard to the film's protagonist. In a word: shit.

I could go on. Koji Igarashi, the long-time designer credited with creating and honing the best elements of Castlevania, seemingly languished in his last few years at Konami before eventually exiting the company in 2014, leaving Spanish developer MercurySteam to take the reins (for a time, anyway) on developing the series' Lords of Shadow games. With LoS 2 a financial failure, there's been no further word on what future Castlevania might have.

Contra, maybe now a niche throwback to the 8- and 16-bit eras (much like its shmuppy spacefaring cousin, Gradius), has had a few attempts at revival too, the most recent being a familiar flaming "C" teaser played during a pre-E3 press conference in 2011. It never amounted to anything.

Finally, while the company will maintain a presence in the London and Tokyo markets, Konami voluntarily took itself off the New York Stock Exchange last week due to low profits, news I only discovered in the midst of writing this piece. In light of all this, the cancellation of Silent Hills doesn't seem like just a temporary setback—it could well end up being the death rattle of a true video game dynasty.

[body_image width='1408' height='776' path='images/content-images/2015/04/28/' crop='images/content-images-crops/2015/04/28/' filename='lamenting-the-loss-of-silent-hills-and-pt-815-body-image-1430206156.jpg' id='50347']

A typically gross screen from 'P.T.'

Despite the laundry list of often baffling decisions with their classic properties, Konami's history of ambivalence isn't that surprising. It's a company that's by all appearances run by the kind of rigid internal business philosophy that's prevalent in a lot of conservative Japanese publishers. (Sega and Nintendo are two other good examples. Why can't we just have Generations' classic 2D fat Sonic back?)

Maybe more notably, Konami's gaming division also takes a backseat to pachinko and casino entertainment, among other things, so you can see how some of the internal logic over the past 10 or 15 years might've gone. Silent Hills and P.T. are just the latest casualties.

All this is to say that with this kind of mindset, you can see how snuffing out the existence of P.T. might not necessarily be seen as a big deal—or worthy of consideration in any capacity—to Konami management. But for everyone else it is, or it should be.

More than film or books or television, video games are a medium more often than not saddled with an inexorable sense of disposability, whether it's through the crucially limited lifespan of strictly server-based experiences or the homogenous yearly sequels that plague the most historically profit-heavy sectors of triple-A development. Why should P.T. be any different?

Maybe we should raid the Louvre and piss on the Mona Lisa. Or take a sledgehammer to poor Richard III's remains before he's ever able to enjoy being back in the ground at proper rest. Or go torch a library, or a record shop.

You get the idea. So what if games are just stupid idiotic childish playthings compared to the incongruous, inconceivable weight of history—that doesn't mean they're not part of culture, too. Record-keeping is as important here as anywhere else, otherwise the medium really isn't anything more significant than an endless deluge of playable commercials to be thoughtlessly consumed.

Regardless, it's not like Konami can do much to stop P.T. from propagating after it's pulled. Copies of the game will surface online. Modders will probably figure out how to get it to run either on its native PS4 hardware, or PC. The homegrown community that's dedicated itself to utterly mental conspiracy theories about it is only likely to grow.

[body_image width='980' height='490' path='images/content-images/2015/04/28/' crop='images/content-images-crops/2015/04/28/' filename='lamenting-the-loss-of-silent-hills-and-pt-815-body-image-1430206232.jpg' id='50348']

Oh god oh god oh god...

Sure, the publisher technically retains property for stuff like this—though really, once something as cultish as P.T. is disseminated into the online sphere, publicly, it arguably belongs more to the fans. And if you're reading this after the fact: You should find a way to play it, somehow.

Konami's future isn't clear, and it's possible that the writing's been on the wall for a long time. I can vividly recall stumbling on their strangely bare booth on the show floor at 2014's E3: a large, nondescript white box and a couple of velvet ropes leading to small flanking showcase interiors on a barren spread of thick carpet. No giant statues or murals, no flashing lights, no game logos, no games. (They decided to hang up a few small MGSV posters on the second day.)

It may be that the space was dreamt up to affect a sort of hip minimalism, made to pop against a sea of garish visual noise. Instead it had an opposite, concerning effect; its hasty-looking plastic shell sagged by measure of E3's carnival aesthetic, giving the impression of something sad, something not quite all there.

What happens next is anyone's guess. But putting aside their history of past mistakes, it's still bittersweet to see what's become of Konami's somewhat soiled legacy. It, like P.T., deserves better.

Follow Steve on Twitter.

29 Apr 07:58

An LA City Councilmember Wants to Stop the Navigation App Waze from Giving Drivers So Many Shortcuts

by Mike Pearl

If you don't live in a car-dominated place like Los Angeles, you may not have even heard of Waze, but here in LA it's hard to imagine getting around without the Google-owned app. It works basically like Google Maps, but uses live feedback from the behavior of other drivers to detect traffic and update your route in real time to find you a better way to get to your destination.

The app has gotten so popular that it's begun to interact with the government—last week, LA Mayor Eric Garcetti announced that the city would be partnering with Waze to share traffic numbers and try to find new tools for dealing with kidnappings and hit and runs. Other elected officials, however, are focused on ways to make the way Waze works mesh a little more smoothly with city infrastructure.

See, the app's signature magic trick is sending users down obscure side streets in order to avoid congested major thoroughfares. This has created an issue residents complained about to the LA Times in January. According to that article, Waze had been "pushing cars into residential areas," and residents of affluent areas like Beverly Hills said they'd been trying to avoid traffic in LA, but because of the app, "There's nowhere left to hide. There aren't any smaller roads nearby. We're it."

Indeed, thanks to Waze, many younger LA residents who live on the East Side of Los Angeles but work in western areas of the city use the roads of rich neighborhoods like Windsor Square to avoid Wilshire Boulevard, one of LA's many clogged arteries. That's just one example out of hundreds.

But today, City Councilmember Paul Krekorian issued a press release—adorably titled "We've Got a-Waze to Go"—to announce he's planning to expand LA's partnership with Waze in order to reduce "cut-through traffic," which is another name for ducking down residential streets to dodge gridlock.

Ian Thompson, Krekorian's communications director, said that the details of this plan aren't set in stone; it's just something that Krekorian feels "should be a part of that partnership," in response to a "major uptick in traffic."

The actual motion, which Thompson provided to me by email, is a bit vague; it proposes that the app limit the number of daily trips on certain routes, or use "other means" to cut down on cut-through traffic. proposes the preventative measure of "or other means." According to Krekorian's press release, this is urgent because residential streets "were never designed to accommodate the volume."

To be fair, that much is clear to anyone who has ever tried to use LA's residential streets for high-speed travel. Convenient and rarely-congested streets with long straight sections, like Palms Boulevard, feature strange bends and odd intersections that can make for some unwelcome surprises.

Related: Watch our documentary about high-speed driving in the UK.

Perhaps the worst of these is something I'm calling "Waze Frogger" (I'm far from the first to make the comparison), a phenomenon in which Waze sends drivers to the stoplight-free junction of a residential street and a major artery, expecting the driver to cross high-speed traffic coming from both ways in order to continue down the residential street. The driver can either wait for four lanes of traffic to be clear, which can cost precious minutes, or just dash across the road like Vin Diesel jumping his car from skyscaper to skyscraper.

But in spite of it all, so far no big story about Waze causing accidents has emerged. Slightly scary maneuvers? Yes, they come with the territory, but to drivers in Los Angeles, that's well worth the time saved.

I asked Thompson if Krekorian really has the power to do something about these potentially problematic shortcuts, and Thompson told me, "It's a good question. That's what we want to find out." He added, "We just want to see if we can extend the partnership further."

Follow Mike Pearl on Twitter.

29 Apr 07:56

stunningpicture: In Florida, we may not have winter, but we DO...



stunningpicture:

In Florida, we may not have winter, but we DO have this…

29 Apr 07:54

blckqueen: romieohjuliette: spottieottiedopalisciouslex: -Psalm...

by hellabeautiful




















blckqueen:

romieohjuliette:

spottieottiedopalisciouslex:

-Psalms 23

Thank you for this post

I love it

29 Apr 05:36

Tattoos Rumored To Break The Apple Watch's Wrist Detection

by Chris Mills

Every new Apple product needs some form of scandal — whether real , or engineered by breaking an iPhone over bended knee — to call its own in the week after launch. And for those of us with tattooed wrists, the Apple Watch flaw has reared its gold-plated head.

Read more...








29 Apr 05:23

Study Finds Gamers Have Greater Cognitive Function And More Grey Matter

by Caroline Reid
The Brain
Photo credit: MILAN, ITALY - OCTOBER 24: People play at Games Week 2014, event dedicated to video games and electronic entertainment on OCTOBER 24, 2014 in Milan. by Stefano Tinti via Shutterstock

Gamers everywhere rejoice!  It turns out that gaming prowess is an indication of a better connected brain.  This latest conclusion was drawn from research which looked at the cognitive function of Action Video Gamers (AVGs) of different levels of proficiency. For the ‘noobs’ out there, action video games subject the gamer to physical challenges, including hand–eye coordination and reaction-time games. This could be racing or fighting for example.

29 Apr 05:22

snazziest: becausebirds: please…go on. PULL THE LEVER KRONK



snazziest:

becausebirds:

please…go on.

PULL THE LEVER KRONK

29 Apr 05:19

kingcheddarxmas: cool-robots: The M was out today at...



kingcheddarxmas:

cool-robots:

The M was out today at school

I’VE BEEN WAITING FOR THIS TO HAPPEN

29 Apr 05:16

powersimon: The carrier of carriers.A tribute to Terry...



powersimon:

The carrier of carriers.

A tribute to Terry Pratchett

29 Apr 05:15

#FREECOMICBOOKDAY IS THIS SATURDAY AND MELTDOWN IS GONNA BE AWESOME!

by FcoD

Free-Comic-Book-Day-2015

Hello All,

Free Comic Book day is upon us, and Meltdown will not disappoint. First off:

FREE COMICS FOR EVERYONE!

ALL DAY! Back Issues 50% OFF! Hourly Discounts! Save on everything! Discounts from Phat Collectibles! and MORE!

12-4pm: Signing, high-fives, sketches, and hang out with Hannah Nance Partlow (BOOM Studios, Abrams) http://hannahmakeslotsofthings.com/, Eric M. Esquivel (Archie Comics, BOOM Studios. Zenescope) http://emecomics.com/, Rachel Dukes (BOOM Studios, Abrams, Narratively, Ninth Art Press) http://mixtapecomics.com/, Sam Spina (BOOM Studios, Nickelodeon, Narratively) http://www.spinacreative.com/welcome/, Aaron Whitaker (Ninth Art Press), http://www.aaronwhitaker.com/, Melinda Tracy Boyce http://www.melindaboyce.com/,
Juston McKee http://uppermindink.tumblr.com/, Javier Hernandez (Los Comex, Pix-C) javzilla.com

Raffle: Every purchase enters our Avengers raffle to win these massive posters!

avengers

FREE! Superhero Face Painting from 10am – 1pm.

Superhero Photobooth sponsored by Digital LA!

2:30pm: Cosplay Contest – Win $200 Shopping Spree at Meltdown, 1 Month NerdMelt Membership, Gift Bags, Swag, Toys from Phat Collectibles, plus more prizes being added.

2pm: Pet Cosplay Contest – Win $50 Shopping Spree at Meltdown, Toys, Gift Bags, Swag, and more!

2pm-4pm: LACMA Comic-inspired art workshop with Artist/Writer Gustavo Alberto Garcia Vaca (Rhyme Travelers, Aoharu/Shonen Young Jump). Also, sign up for free NexGen student memberships to LACMA (Los Angeles County Museum of Art) for everyone under 18 years old!

More to come.

See you Saturday, May 2nd. Free Comic Book Day at Meltdown Comics
Meltdown Comics
7522 Sunset Bl.
LA, CALIF 90046(map)

 

29 Apr 00:10

Science Shows Drummers Are Fitter and Happier Than Everyone Else

by tom@mic.com (Tom Barnes)

Any drummer knows that strange and wonderful feeling you get after an intense session. "When it's over, you can hang yourself up to dry. To me, that's the most satisfying feeling in the world," Greg Fox, one of the New York music scene's most sought after drummers, told the Washington Post. "That feeling of exerting yourself — it's so vital."

But that sensation is more than mere pleasure. Drumming is unlike any other form of musical expression in that it carries profound and scientifically proven health benefits. Several scientific studies have shown that playing drums can provide a measurable impact on stress relief, cardio health and general happiness. Drummers might actually be the fittest and happiest people you know — no other instrument comes close.

The body: A host of studies show that drumming can relieve stress, lower blood pressure and strengthen the immune systems of those who play. Read More
28 Apr 19:23

Exit music, Cali Thornhill Dewitt















Exit music, Cali Thornhill Dewitt

28 Apr 17:42

Reminder: You Have One Day to Get PT Before It Disappears Forever

by Evan Narcisse

The Silent Hills game that Hideo Kojima and Guillermo Del Toro were working on won’t be happening . And, come tomorrow , Konami’s pulling PT—the super-scary demo used to hype the game—from the Playstation Store. So, if you want to experience the only playable slice of Silent Hills ever released, you better grab it soon.

Read more...








28 Apr 17:38

Spectacular aerial photos of Los Angeles shows it like you never seen it

by Casey Chan on Sploid, shared by Jamie Condliffe to Gizmodo

Photographer Vincent LaForet took his camera and a helicopter and captured the City of Angels at night like no one has ever done before. The detail in each shot is unbelievable and the colors almost feel unreal. It’s like seeing a neon glow spread itself all across the giant, beautiful city that is Los Angeles.

Read more...








28 Apr 17:36

20+ Dog Best Friends That Can’t Be Separated

by Viktorija G.

A Little Kiss

A Little Kiss

source

Come On, Buddy, Let’s Take A Picture

Come On, Buddy, Let's Take A Picture

source

Dog Hug

Dog Hug

source

My Friend’s Dogs Think They Are Going To The Vet When In Reality They Are Headed To The Park

My Friend's Dogs Think They Are Going To The Vet When In Reality They Are Headed To The Park

source

Friends

Friends

source

Harlow And Indiana

Harlow And Indiana

source

Best Friends Forever

Best Friends Forever

source

Best Friends Forever

Best Friends Forever

source

Pit Bull And A Chihuahua Who Got Adopted Together

Pit Bull And A Chihuahua Who Got Adopted Together

source

Like Mother, Like Son

Like Mother, Like Son

source

We Were Worried They Wouldn’t Get Along

We Were Worried They Wouldn't Get Along

source

Senpai Kissed Me

Senpai Kissed Me

source

Cuddle Time

Cuddle Time

source

Friends

Friends

source

Doggy Totem

Doggy Totem

source

Sisters

Sisters

source

I Love You, Big Sister!

I Love You, Big Sister!

source

Two Apple Lovers

Two Apple Lovers

source

Three Best Friends: Harlow, Sage And Reese

Three Best Friends: Harlow, Sage And Reese

source

Hanging Out

Hanging Out

source

28 Apr 17:21

Game of Boners: Jaime Lannister Shops at Abercrombie & Fitch

by Madeleine Davies on The Muse, shared by Emma Carmichael to Jezebel

We’ve seen Jaime Lannister do his share of terrible things: He shoved Bran Stark out a tower window, has had a decades-long sexual relationship with his sister and is broadly (if not wrongly) known as the most famous oath-breaker in the Seven Kingdoms. Still, nothing—NOTHING—could prepare me for yesterday afternoon when I saw him (in the flesh) walk out of an Abercrombie & Fitch in Washington, D.C., with a full bag of newly purchased clothing.

Read more...


28 Apr 17:20

Punk Queen Vivienne Westwood Holds Mad Max-Style Anti-Fracking Protest

by Julianne Escobedo Shepherd

Fashion designer/punk icon/lifelong activist Dame Vivienne Westwood half-asses nothing, so when she staged her brilliant protest against fracking in London yesterday, it was replete with post-apocalyptic zombie models on stilts, presumably examples of what we will become in a fracking world. She also carried a “bloody” doll which she called a “fracked baby of the future.”

Read more...








28 Apr 17:19

Snoop Dogg-Backed Weed Delivery Is Coming to Los Angeles

While riding Uber, a thought may have crossed your mind. Why not combine a weed delivery with vehicles and drivers flexible enough to serve all kinds of destinations? Snoop Dogg and others are aiming to make that dream come true. The rap star is now a contributing investor in new...
28 Apr 15:35

cleffairie: mysteryho: i love this hot topic advertising so...



cleffairie:

mysteryho:

i love this hot topic advertising so much

this is literally so relatable i think me and this picture are cousins

28 Apr 07:29

Photo

by hellabeautiful


28 Apr 07:28

vintagebinger: Creepy or beautiful? Art Nouveau sometimes...



vintagebinger:

Creepy or beautiful? Art Nouveau sometimes pushed the boundaries, like this spider bronze by Lalique. 

28 Apr 07:16

dorkly: The Silent Hill Series Really Covers All of the...



dorkly:

The Silent Hill Series Really Covers All of the Scariest Angles

28 Apr 06:01

20+ Photos Of Geometrical Plants For Symmetry Lovers

by Lina D.

Romanesco Broccoli

Romanesco Broccoli

source

Aloe Polyphylla

Aloe Polyphylla

source

Fractal Cabbage

Fractal Cabbage

source

Flowers Like Jeweled Carpet

Flowers Like Jeweled Carpet

source

Nautilus Shell

Nautilus Shell

Lobelia

Lobelia

source

Crassula Buddha’s Temple Plant

Crassula Buddha's Temple Plant

source

Sunflower

Sunflower

source

Hoya Aldrichii

Hoya Aldrichii

source

Dahlia

Dahlia

source

Succulents

Succulents

source

Spiral Begonia

Spiral Begonia

source

Amazon Lily Pad

Amazon Lily Pad

source

Pelecyphora Aselliformis

Pelecyphora Aselliformis

source

Viola Sacculus

Viola Sacculus

source

Thinking Cactus

Thinking Cactus

source

Spiraling Succulent

Spiraling Succulent

source

Drosophyllum Lusitanicum

Drosophyllum Lusitanicum

source

Chameleon Tail

Chameleon Tail

source

Leaf Ladder

Leaf Ladder

source

28 Apr 04:27

This Dildo Holds Your Dead Lover's Ashes 

by Kate Knibbs

Sex toy technology is getting pretty advanced , but even the most sophisticated teledildonics has not solved the problem of how to properly memorialize one’s deceased sex partner while masturbating. That’s where artist Mark Sturkenboom comes in: He’s created a blown-glass dildo that doubles as an urn.

Read more...








28 Apr 04:02

Fan Theory: You're Drinking Menstrual Blood In Bloodborne 

by Patricia Hernandez
Bridget

o_O
whatever i'm drinking it's not fucking helping.

Have you ever wondered about the origin of the healing blood in Bloodborne? Someone has a theory, and it’s kind of gross. It also makes a lot of sense.

Read more...