Shared posts

12 Jun 17:14

Unfriendly

by Doug

Unfriendly

Here’s more city living.

11 Jun 19:24

Photo



10 Jun 14:06

Homo sapien sapien sapien

evolution_happens_so_fast_nowadays
10 Jun 14:04

Высокий прибой

by http://d3.ru/user/If_Then_Else

© RHADS.
10 Jun 14:04

Last Week Tonight with John Oliver: FIFA and the World Cup (HBO)

by LastWeekTonight
John Oliver's excitement for the World Cup is tempered by knowing information about FIFA, the organization that produces it. John details the problems with t...
Views: 7760666
77719 ratings
Time: 13:14 More in Entertainment
10 Jun 14:02

travishl87: The world is weird, man. Weird and kinda...





















travishl87:

The world is weird, man. Weird and kinda beautiful.

10 Jun 14:02

mymodernmet: Russian art and design studio Brain Mash crafted a...

by aishiterushit












mymodernmet:

Russian art and design studio Brain Mash crafted a series of three-dimensional paintings that seem to pop from the walls. Viewers are invited to interact with the colorful, realistically-rendered works as a part of this mobile exhibition.

09 Jun 16:59

exoticwild: Benedict Cumberbatch photographed while shooting...



exoticwild:

Benedict Cumberbatch photographed while shooting Sherlock by the paparazzi

09 Jun 16:58

Photo



09 Jun 14:47

Killing off characters

Tadeu

The screen is wrong, he uses an MS-DOS word processor.

09 Jun 14:44

The English Method: UK taught modern torture to Brazil's dictators

by Cory Doctorow


Brazil's 21-year military dictatorship was a torturing, brutal regime -- among their victims was the current president, Dilma Rousseff. At first, the generals tortured by flogging and shocks, but British officials taught them to torture without leaving marks, helping the regime to rehabilitate its international human rights image. The techniques the UK taught to Brazil's torturers were developed for Malay rebels and perfected on Northern Irish Republicans, and these techniques came to be known as "The English Method."

Other governments -- Germany, France, Panama, and, of course, the USA -- also trained Brazil's torturers, but the UK methods were the best. British agents travelled to Brazil to train the torturers personally. More details of the British "foreign aid" program are coming to light as the UK government finally succumbs to the rule of law and releases files from the National Archives at Kew, a move that has been steadfastly refused for obvious reasons.

One document that's come to light is a letter from then-British Ambassador, David Hunt, called "Torture in Brazil," which praises the Brazilian regime for cleaning up its appearance of brutality by "taking a leaf out of the British book." Read the rest

09 Jun 14:34

Humble Bundle gets even better: TOO COOL and the FROM HELL COMPANION!

by Chris Staros@www.topshelfcomix.com

The Humble eBook Bundle deal -- in which you can pay what you want and download a bundle of great digital books -- just got even sweeter.

As of today, the bundle has swelled to thirteen titles, including the acclaimed The From Hell Companion by Alan Moore & Eddie Campbell (called "A man-behind-the-curtain look at a seminal graphic novel... an indispensable reference") and Alex Robinson's Too Cool to Be Forgotten (winner of the Harvey Award for best graphic novel!) as well as an audiobook by Cory Doctorow, and James K. Morrow's award-winning Shambling Towards Hiroshima.

All this in addition to the terrific bargain it already was. So head on over and grab your bundle - there's only one week left!

08 Jun 21:44

Turbine

Ok, plan B: Fly a kite into the blades, with a rock in a sling dangling below it, and create the world's largest trebuchet.
08 Jun 20:52

633 – Pós-Apocalipse.

by gomba

Pós-Apocalipse

Ao meu ver, vai ter, mas vai ser paia.

08 Jun 20:51

Chromecast Launches In Brazil - But At R$199, It's Going To Cost You

by Bertel King, Jr.

Chromecast-ThumbThe Chromecast has made its way to Brazil, bringing with it the ability to stream YouTube, Netflix, Play Movies, Rdio, and others. Sure, not all of the Chromecast compatible apps are able to make the leap - there's no Hulu, Pandora, or HBO Go - but that's to be expected. This is still the same device we've been following for nearly a year now, and it's gaining support from new apps by the day.

Chromecast Launches In Brazil - But At R$199, It's Going To Cost You was written by the awesome team at Android Police.



08 Jun 20:51

Photo



08 Jun 20:47

Live Free Play Hard: The Spacebar Plays A Crucial Role

by nobody

By nobody on June 8th, 2014 at 2:00 pm.

This Sunday: skulls, signals, stuttering, and sinewaves. Send submissions to @nobodybutyours.

Skulljhabit by Porpentine

With Porpentine in hibernation the column gets to include one of her games for once, and this new systems-rich Twine game is a treat. It’s also delicate, its sense of purpose emerging over time in a way I want to be cautious not to ruin by trampling its gray flowers — or are those bones? — before you’ve had a chance to see them for yourselves.

The game doesn’t tell us we’re unhappy arriving at Skull Village, but rummaging through our knapsack reveals hints of a former, brighter life. The game’s world has an iron curtain feel to it. It’s possible we’re so saturated by its thick oppression that we don’t think to remark upon it.

There’s a massive pile of skulls in town and it looks like it’s our job to shovel them into a pit. No one talks about where the skulls come from. They feel like a bare fact of nature. The task is so draining we can only manage a few shovelfuls each day.

Do a good enough job and maybe the store kiosk will sell us a calendar today. Or a cuckoo clock. Or, if we’re feeling especially diligent, maybe a better shovel?

Or we could save up for that train ticket. Leave all this. Somebody loves us, I think, but nobody loves us here.

SigNull by SaintHeiser and ArrogantGamer

This is a remake and expansion of an earlier PuzzleScript game, Signal. What I thought was so brilliant about the original is that while the rules never change, the level design is such that your ability to fully comprehend and exploit those rules shifts radically over time. The early levels are trivial to figure out — it looks at first like a standard block-pushing game — but it turns out that even the basic mechanism through which you were interacting with those puzzles works differently than you could have intuited. There are at least five revelatory moments and each delivers a nice little jolt of discovery and recontextualization.

This new version is much prettier and much larger. It expands on that initial ruleset to include some new tricks, and the puzzles get much, much tougher.

The prettier graphics also make it more difficult to get your bearings, especially in discerning which tiles are important and which are just background, so if you’re having trouble even getting started I’d recommend trying out the original before giving up.

The new version also doesn’t quite make clear that in addition to the arrow keys, the spacebar plays a crucial role after the first few levels.

SK_SERIES by Michael Brough

A series of four sublime playthings for your personal computer. My favorite one isn’t even interactive! But you can imagine how it very well could react to input, and that’s enough to provide an extra bit of traction beyond what it might achieve as a pure video piece: my computer is doing the work and s/he’s having a ton of fun at it. The other gamethings are great as well. Mouse around to see how they operate.

The readme cites Andi McClure as an inspiration. I especially like her Sweet Nothings collection.

(via makega.me)

Ghost by finny

This is a Twine game that prompts you to make your own Twine game. You should! You’ll need the free Twine editor to access this metagame’s editable source file. Double-click on each of the passages to open them up and make them your own. It’s as easy as replacing text in a text editor. And when you’re done you can send your file in to be hosted on finny’s site.

The game’s ostensibly a meditation on life and death, but really that’s up to you, isn’t it?

74:78:68 by Sergey Mohov, Fabian Bodet, Clément Duquesne

The goal of this 3D glitch-aesthetic game is to overwhelm your computer until the framerate drops to near zero. That’s clever, the way the game incorporates the precise conditions of the machine it’s running on. You’ll have an easier time at it the less powerful your computer.

Move around with the WASD keys and look around with the mouse. Collecting the angular objects gives you “Form,” which you can spend by clicking, spawning a duplicate of yourself surrounded by a processor-intensive particle cloud. Avoid collecting those clouds, since forcing a lot of them on screen at once is your most likely path toward framerate zero.

This next part I didn’t understand until I saw it described on Sergey’s site: you and all your duplicates are constantly shrinking, and when your body shrinks to nothingness you’re teleported into your most recent copy. There’s an awful game over screen if you ever wither away without another duplicate ready to go.

I was convinced the game would be better off without the loss-condition — it adds a dull interruption while you’re still getting your bearings — but it turns out it brings interesting pressure to the stuttering endgame.

(via Warpdoor)

You and the Three Bears by Katie Brooks

A hypertext retelling of a familiar story, a bit more modern and a bit more dangerous. I particularly like the feeling of steering it toward and away from the expected fairy tale plot points. Like reading a traditional Choose Your Own Adventure book, you’ll meet a lot of unfortunate ends.

Climb by Simon Klein

A neat physics-based wall climbing game that uses a controller’s two analog thumbsticks to simulate the motion of the climber’s two arms. It’s intuitive but also tricky, especially once it introduces special handholds that make it more difficult to maintain your grip. Some, for instance, only work properly if you come at them from a certain angle, and others will slough you off if you swing too quickly or bend your arms too far.

(Note: game controller required.)

Kinetectonic by headchant

A mysterious game. I don’t understand all the rules, but I’ve gathered some of them: Click to raise a column by one or two squares, unearthing the objects visible beneath the surface and sending your character racing across to gather whichever ones are precisely just above ground level. There are creatures under the earth, too, and running through these will injure or defeat them, using up one of your swords and possibly some of your hearts as well.

It took me a while to realize that running out of hearts is what triggers the shop screen, letting you replenish supplies for your next attempt or, if you’ve saved up enough treasure, letting you purchase permanent upgrades. The ability to dig deeper each turn looks particularly tantalizing. What are those bright objects flashing far beneath the ground?

Reverberant by Emmett Butler

You have a job to do — maybe assembly language programming? — but you’re obviously having trouble maintaining focus. Get back to work. You can’t afford to mess this up.

08 Jun 20:44

Calvin and Hobbes

08 Jun 20:41

A Computer Program Has Passed the Turing Test For the First Time

by Pranav Dixit

A Computer Program Has Passed the Turing Test For the First Time

This is big. A computer program has successfully managed to fool a bunch of researchers into thinking that it was a 13-year-old boy named Eugene Goostman. In doing so, it has become the first in the world to have successfully passed the Turing Test.

Read more...








08 Jun 20:40

tobyjones: Comics



tobyjones:

Comics

08 Jun 20:38

Dalí bought a new clock

08 Jun 20:38

Netflix on a first date

08 Jun 20:36

Origami by people without an imagination

08 Jun 20:36

Ironman check up

08 Jun 20:36

Baptisms in the future

08 Jun 15:06

haramipakistani: forever-kitten: fancy-mint-bunny: 21 year...



haramipakistani:

forever-kitten:

fancy-mint-bunny:

21 year old Tesnim Sayar was born and raised in Odense, Denmark with the Turkish Muslim descent. She defines herself as Muslim punk and grow rebellious punk clothing style and culture, but live according to her own religious beliefs.

“I am Muslim. I like my religion, I like my scarf. I can not see an obstacle in why I should not be able to combine being both punk and Muslim.”

source ( x )  

THIS IS SO HARDCORE

punk is rebelling against social norms and just by wearing hijab she is challenging the norms
08 Jun 15:05

bootybar: when ur family come over for dinner and ask what youve been up to

bootybar:

when ur family come over for dinner and ask what youve been up to
image

08 Jun 13:27

Thai Military Threatens To Arrest People For Doing Hunger Games Salute

by Charlie Jane Anders

Thai Military Threatens To Arrest People For Doing Hunger Games Salute

The three-finger salute which Katniss Everdeen does in The Hunger Games has become a real-life symbol of resistance to the military coup in Thailand. To the point where the ruling junta has said it may arrest people for doing it, if they're in a large group and refuse to lower their arms.

Read more...








08 Jun 13:26

The Creator Of Calvin and Hobbes Has Been Drawing A Comic In Secret!

by Robert T. Gonzalez on io9, shared by Sean Newell to Deadspin

The Creator Of Calvin and Hobbes Has Been Drawing A Comic In Secret!

Bill Watterson, the famously reclusive creator of beloved comic strip Calvin and Hobbes, returned to your newspaper's comics page this week, and you probably didn't even notice. The sub rosa comic strips – three of them, to be exact – are the first Watterson has illustrated and published in almost 20 years.

Read more...








07 Jun 23:11

[via]



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