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24 Sep 08:20

Halo 5 Gets Its Own Mega Bloks Toys

by Eddie Makuch

Toy company Mega Bloks has announced a new line of playsets based on Microsoft's upcoming sci-fi shooter, Halo 5: Guardians. Ranging in price from $10-$55, they include sets based on UNSC soldiers and Covenant bad guys, and come with a wide variety of guns and vehicles taken from the games.

These toys, available now, are officially licensed and add to Mega Bloks' existing lineup of Halo sets. In July, Microsoft and Mega Bloks teamed up for an amazing Mega Bloks version of Halo 5's Raid on Apex 7 multiplayer map, which was made up of more than 89,500 blocks and weighed a half-ton.

For a closer look at the new Halo 5 Mega Bloks sets, click through the images in the galleries below. Official product descriptions, written by Mega Bloks, are also included.

Halo 5 launches on October 27 for Xbox One. In other recent news about the game, Microsoft has announced how the game's multiplayer REQ system will work.

Covenant Commander ($10; 97 pieces)

  • Buildable Ghost, with dual rapid-fire plasma cannons
  • Includes the Jul 'Mdama micro action figure with super-poseable, highly detailed design
  • Includes a detailed Energy Sword weapon accessory
  • Collect and combine with other Mega Bloks Halo sets to build your own authentic Halo universe

UNSC Attack Gausshog ($25; 229 pieces)

  • Buildable iconic UNSC Attack Gausshog with black resin finish and gold interior, 360-degree rotating Gauss Cannon, and working suspension
  • Includes the iconic Master Chief and Arbiter micro action figures, each with super-poseable, highly detailed design
  • Detailed accessories include detachable armor and Assault Rifle and Energy Sword weapons
  • Collect and combine with other Mega Bloks Halo sets to build your own authentic Halo universe

Phaeton Gunship ($45; 455 pieces)

  • Buildable Forerunner Phaeton, featuring front turret and two heavy beam cannon arrays
  • Includes a highly detailed, super-poseable, UNSC Spartan and two Promethean Soldier micro action figures
  • Spartan micro action figure features detachable Orbital armor and authentic Pilum Rocket Launcher weapon accessory
  • Promethean Soldiers can be armed with a Boltshot and Binary Rifle weapon accessories
  • Collect and combine with other Mega Bloks Halo sets to build your own authentic Halo universe

Scorpion's Sting ($55; 616 pieces)

  • Buildable iconic UNSC Scorpion main battle tank with articulated tracks and rotating turret
  • Includes Spartan Buck, Spartan Protector, and a Covenant Elite: three highly collectible micro action figures with super-poseable design
  • Detailed accessories include detachable armor and weapons like an Assault Rifle, SMG, Storm Rifle, and tripod-mounted Plasma Cannon
  • Collect and combine with other Mega Bloks Halo sets to build your own authentic Halo universe

24 Sep 08:17

Star Wars-Comic Shattered Empire schließt 30-jährige Lücke zu Force Awakens

Achtung, Spoiler! In der neuen Comic-Reihe über das Star Wars-Universum lernt ihr die Eltern einer bestimmten Figur kennen.
21 Sep 13:40

Gamescom 2015 unser Bericht

by B. B.
Auch in diesem Jahr fand wieder die Gamescom, Europas größte Spielemesse in Köln statt. Das Team von ejagfest.de war an jedem der Fünf Messetage vor Ort. Als Aussteller im Retro-Bereich zeigte das ejagfest Flagge. Der Jaguar konnte an mehreren Anspielstationen ausprobiert werden und wir sprachen mit vielen interessierten Besuchern. Hierzu wird es einen eigenen Beitrag […]
21 Sep 13:40

JAGCD 8-Bit Collection – Drei neue Jaguar Spiele von „Luchs Soft“

by B. B.
Luchs Soft veröffentlich mit seiner JAGCD 8-Bit Collection, gleich drei neue Jaguar Spiele. Nach „Ausweichmanöver“ vor einigen Wochen steht nun das zweite Spiel „Absorbierer“ zur Vorbestellung bereit. Das dritte Spiel der 8-Bit Collection wird dann auf dem ejagfest 2015 am 07. November veröffentlicht. Wer eine Physische Kopie ergattern möchte, sollte sich sputen und über neXGam oder […]
21 Sep 13:40

Kommende 3DS Highlights von Nintendo

by B. B.
Im Rahmen der Gamescom 2015 konnten wir einige der kommenden 3DS Spiele von Nintendo anspielen. Nachfolgend unser Eindruck zu den Spielen „Zelda Uriforce Heroes“, „Mario & Luigi Paper Jam“ und „Chibi-Robo Zip Lash“.  Zelda Triforce Heroes Der neuste Teil der Zelda Serie hat uns beim Anspielen im Nintendo Business Center überzeugt. Hier können bis zu […]
21 Sep 13:40

Retrostand auf der Gamescom 2015

by B. B.
Auf der Gamescom werden jedes Jahr die neuesten Konsolen und PC -Spiele gezeigt. Ganz anders im Retrobereich, der seit einigen Jahren fester Bestandteil der Messe ist. Hier richtet sich alle Aufmerksamkeit auf die digitalen Klassiker. Auf 1300 qm waren über 30 Aussteller vertreten. An zahlreichen Spielstationen konnte man Videospielkultur hautnah erleben. Es gab Konsolen, Heimcomputer, […]
21 Sep 08:05

Every Costume In Super Mario Maker

by Patricia Hernandez

You don’t have to play Super Mario Maker as Mario, you know.

Read more...










21 Sep 08:04

Sunday Comics: Embrace The Future

by Mike Fahey

Welcome to Kotaku’s Sunday Comics, your pretty much weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon.

Read more...










21 Sep 08:00

All This Terrific Fanart Was Drawn on a 3DS

by András Neltz

Colors! is an app for the 3DS, Vita and mobile which lets you create artwork. Like these awesome pieces which, while low-resolution, are still a sight to behold.

Read more...










21 Sep 07:58

Sunday Comics: Horn Dog

by Mike Fahey

Welcome to Kotaku’s Sunday Comics, your pretty much weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon.

Read more...










18 Sep 11:52

Nintendo patents controller with shoulder scroll wheels

Nintendo has patented a new controller design that features scroll wheels on its top two shoulders.

The patent document appeared online yesterday after originally being filed back in February of this year (thanks, NeoGAF).

Nintendo's documentation shows designs for a touchscreen controller similar to that of the Wii U, although with only two face buttons instead of four.

Read more…

17 Sep 08:19

Unofficial Game & Watch Collector's Guide Book Out Now

by no-reply@retrocollect.com (Cauterize)

Game-and-Watch-Collectors-GuideNintendo’s early history into the gaming world is a fascinating one. From unusual kids toys to LCD games and beyond, there was plenty of action available before a certain red plumber arrived on the scene. To document this time period, an all new book titled The Unofficial Game & Watch Collector's Guide is available now as the definitive companion for any LCD game collector.

16 Sep 07:42

Shigeru Miyamoto Debunks Super Mario Bros Myths & Legends

by no-reply@retrocollect.com (Cauterize)

Mario-Myths-with-MiyamotoOver the years we’ve seen a wide range of theories, ideas and suggestions to fill in the various gaps in the Super Mario Bros world. From fierce debates over coin blocks being punched or headbutted, to the screenshot on the 1985 game’s box supposedly depicting Mario’s demise, Shigeru Miyamoto has taken to YouTube to put the lid on these never ending myths.

16 Sep 07:06

You won't believe who Bowser Jr's mother is!

In what is arguably one of the weirdest Nintendo videos in a long time - and that's saying something - Shigeru Miyamoto has taken to YouTube to bust some Mario myths to celebrate the launch of Super Mario Maker.

You'll see him tackle timeless questions such as "Would you let Dr. Mario operate on you?" and "Do you know who Bowser Jr's mother is?" and his answers are...well, it's probably best if you just watch.

Never change, Miyamoto-san. Never. Change.

Read more…

15 Sep 12:09

'Infinity Blade III' Goes Free For The First Time, Don't Miss Out On This One

by Tasos Lazarides

Let's start with the essential information: the gorgeous and classic Infinity Blade III [Free] is free for the first time ever, and you should definitely get it. Why? Let me explain the game's history a bit. When the original Infinity Blade [$5.99] came out on iOS, it really surprised everyone with how good it looked; not many thought that companies could bring the Unreal Engine to the iPhone. The game soon became the go-to game for showing off your mobile device's capabilities to wide-eyed friends. In addition to its fantastic visuals, Infinity Blade introduced swiping combat to mobile devices, a system that's been used in so many games ever since and had some players enjoying it and some players complaining about its relative simplicity.

IB3_Screen13_iPad

By the time Infinity Blade III came out in 2013, the franchise was considered the gold standard for iOS gaming, and the third game of the series didn't disappoint as it pushed the limits of our devices while delivering a much more entertaining game than the previous two. No wonder we gave it 5 stars when we reviewed it. If you have played the previous two games, then you should conclude the trilogy for sure, and if you haven't played any of the Infinity Blade games, now's your chance to start with the best of the three. Don't drag your feet, though, it might not be on sale for much longer.

10 Sep 13:07

Witchwood [Cancelled – Playstation, Saturn, PC, Jaguar, Amiga]

by maicrosoft@gmail.com (unseen64)

Witchwood is a cancelled action adventure game that was in development from 1994 to 1996 by Team 17, the studio best known for the Worms series. The game would have been published by Ocean for Amiga and PC, but in 1995 moved to PC, Playstation, Saturn, and Jaguar. As noted by Hallfiry of the Betaarchive Forum, while working on Witchwood, Team 17 was also developing Speris Legacy; another action adventure similar to the Legend of Zelda games that was released on Amiga in 1996.

Witchwood-Team-17-joystick-64

The reason for the project’s termination is as of yet unknown. One possibility is that Team 17’s publishing partner, Ocean, elected to drop the game’s funding in light of Speris’ apparently lacklustre sales; rather than risk making another loss.

Despite the game’s cancellation, its soundtrack was released by Team17 composer, Bjørn Lynne, in 1996, and a playable demo of Witchwood was leaked online some years ago: you can download it from Kult Game.

Thanks to Tom Barker for the contribution!

Images:

Witchwood-Team-17-amiga-concept-11
Witchwood-Team-17-cancelled
Witchwood-Team-17-cancelled-amiga
Witchwood-Team-17-cancelled-pc-players
Witchwood-Team-17-joystick-64-2
witchwood-team-17-pc
witchwood-team-17-pc-bar
witchwood-team-17-pc-cemetery
witchwood-team-17-pc-dialogue
witchwood-team-17-pc-menu
Witchwood-Team-17-secret-service-24
Witchwood-Team-17-UK-PSM-11-95

Videos:

 

The post Witchwood [Cancelled – Playstation, Saturn, PC, Jaguar, Amiga] appeared first on Unseen64: Beta, Cancelled & Unseen Videogames!.

10 Sep 13:04

Nintendo Game Boy Adapter For GameCube Gets Enhanced Software 'Game Boy Interface'

by no-reply@retrocollect.com (Cauterize)

Game-Boy-Interface-HomebrewTo the untrained eye the Nintendo Game Boy Player adapter for the GameCube provides a pretty decent experience of handheld games on the big screen. In reality though, the software provided on the accompanying disc which is needed to load cartridges suffers from countless issues and drawbacks - duplicate frames, blurry visuals, and dim colouring. All of this is currently being fixed via an unofficial alternative to Nintendo's software known as the Game Boy Interface.

10 Sep 13:03

New Atari Jaguar Controller In Development

by no-reply@retrocollect.com (Tom Charnock)

Jag Pad Profile

One of the main criticisms levelled at Atari's Jaguar system is that the controller is an absolute mess. Waiting in line behind the lack of decent software, unconvincing 64-bit graphics (even though it is a true 64-bit system on a technical level) and poorly marketed CD add-on, the controller takes a lot of unwarranted flack.

10 Sep 09:52

Super Mario Maker - Reichlich illustriertes Artbook kann runtergeladen werden

Der Level-Baukasten Super Mario Maker erscheint morgen u.a. als Artbook-Edition für Wii U im Einzelhandel und genau dieses Artbook (fast 100 Seiten) kann mittlerweile von der japanischen Nintendo-Seite als PDF-Datei runtergeladen werden (Dateigröße: ca. 12 MB). Das reichlich illustrierte und fast gänzlich textlose Buch enthält Skizzen, Level-Beispiele, Design-Studien und Kollagen.

Weiter zum Video
09 Sep 15:23

‚Face to Facetime‘ – mein Gespräch mit Hartmut Esslinger

by Alex Olma

Die zweite Episode meiner Interview-Serie ‚Face to Facetime‘ führt mich zu Hartmut Esslinger, eine Galionsfigur für das Industriedesign der letzten 30 Jahre. Ich wette, jeder von euch hat eines seiner vielen Produkte schon selbst in der Hand gehabt.

Das coole Gespräch, mit einem noch cooleren Typen1, hier im Video.

Über alle Folgen gibt es auch einen längeren Beitrag auf Featured. Links zu diesem Artikel verteilt @Vodafone_de und Facebook.

Ich habe tausend Fragen und muss im Interview ein bisschen aufpassen, dass ich ihn nicht überrumpele mit meiner Neugier. Esslinger antwortet mir jedoch auf jede Frage höchst bereitwillig und ausführlich, und mit der Zeit wird klar, warum er und seine Arbeit so erfolgreich sind. Er ist niemand mit Geduld für Sperenzchen. Oder für kleine Schritte. Oder für alles, das kein „Impact-Potenzial“ hat. In Silicon Valley hat er schon einige Jahre verbracht, und er weiß, wie der Hase läuft. Man könnte sogar sagen, er hat geholfen, dem Hasen das Laufen beizubringen. Er erzählt mir von Frog Design, seiner Arbeit mit Apple-Gründer Steve Jobs und darüber, was gutes Design bedeutet (so viel soll gesagt sein: Es bedeutet auf jeden Fall nicht Totenköpfe oder Blumen aus dem 3D-Drucker).

Featured.de

Feedback ist wie immer stark erwünscht!


  1. Das Bonusmaterial aus unserem halbstündigen Talk, das es aufgrund der zeitlichen Beschränkung nicht ins finale Video geschafft hat, hebe ich mir für private Vorführungen auf… 
07 Sep 08:22

Here's the World's Largest Video Game Arcade Machine

by Vikki Blake

The latest Guinness World Records Gamer's Edition boasts a host of new gaming-related records, including the largest arcade machine ever built.

Other records included in the new ninth edition include the longest football video game marathon (Chris Cook from Birmingham, UK, streamed FIFA for 48 hours, 49 minutes and 41 seconds to raise money for charity), the highest career earnings for a competitive gamer (Kat Gunn has earned $122,000 since 2007), and the longest journey ever recorded in Minecraft (Kurt J Mac has clocked up 1,303 miles trying to reach the Far Lands).

Jason Camberis – Largest Arcade Machine_ 5205

Continue reading…

07 Sep 07:24

Spieleveteranen-Podcast #71

by Christoph Vent
02 Sep 08:22

SNK Playmore von chinesischem Joint Venture geschluckt

Der Publisher von Fatal Fury wird von Leo Millenium gekauft
02 Sep 08:11

Kommentar zu Hass und Dummheit

by Red./GRMY

02 Sep 08:04

Watch A Young Jack Black Plug Pitfall!

by Darran Jones

It’s well known that musician and actor Jack Black has a love of videogames, but did you know that he actually promoted one when he was a kid?

Check out the following video that sees Jack and a number of other actors get incredible excited about Activision’s awesome Atari 2600 game.

02 Sep 08:04

Watch Tobey Maguire Play Videogames On The Bog

by Darran Jones

Before he started learning cider house rules and starring as Spider-Man, Tobey Maguire was a jobbing actor like anyone else.

We’ve already revealed Jack Black’s early debut as a videogame fanatic, so it’s only fair that Tobey should be named and shamed too.

Here he is starring in an advert for the Atari Lynx, but a few questions need to be asked. Where does the power lead suddenly appear from and who is he actually playing the game with? We can only assume that another kid is hiding in a nearby stall or he’s discovered a sentient poo.

02 Sep 08:00

Super Mario Maker: Michel Ancel bastelt Level

Rayman-Schöpfer Michel Ancel hat sich ebenfalls Nintendos Mario-Baukasten vorgeknöpft und ein eigenes Level kreiert, um im Video die kreativen Möglichkeiten von Super Mario Maker zu demonstrieren. Da das Video von Nintendo France stammt ist es zwar auf Französisch, vermittelt aber trotzdem einen guten Eindruck davon, was man mit den Werkzeugen alles anstellen kann.

Gleichzeitig wirft es eine interessante Idee auf: Wie wäre es, wenn auch andere Spieldesigner exklusive Level für Super Mario Maker entwickeln und diese z.B. in einem VIP-Bereich mit anderen Nutzern teilen würden?

Super Mario Maker erscheint am 11. September für Wii U. Michel Ancel arbeitet derweil weiter an seinem animalischen Abenteuer Wild, von dem man in letzter Zeit nicht viel Neues erfahren hat und das innerhalb seines Indie-Studios Wild Sheep entsteht. Außerdem ist er laut Eurogamer.net wohl weiterhin bei Ubisoft angestellt und arbeitet auch beim französischen Publisher noch an einem Projekt, bei dem es sich vermutlich um die Fortsetzung zu Beyond Good & Evil handelt.

Weiter zum Video
31 Aug 11:21

Classic Gaming’s 10 Worst-Kept Secrets

by Brian Shea

Though they have been largely eliminated in today’s gaming landscape thanks to downloadable content and the Internet, hidden secrets have played a large role in the games industry since its early days. These intentionally programmed cheats and shortcuts went undocumented, but that didn’t stop the most dedicated gamers from finding and sharing them with all of their friends.

In the days before the Internet, these secrets were often passed around friendship circles like urban legends. While gaming magazines often helped verify and spread them, word of mouth proved most powerful.

Let’s take a look at some of the worst-kept secrets in some of the most classic video games.

The Konami Code In Contra
Let’s get this one out of the way first. The most iconic cheat code in gaming history became widely known after it appeared in the Contra on NES to give players 30 lives with which to tackle the challenging game, but it first appeared in Gradius, where it was used to give players a powered-up ship. Since then, the code has appeared in many games from Konami – as well as several from other publishers – and has reached iconic status in popular culture as a whole. Several websites use the Konami Code to unlock fun Easter Eggs, including Digg and Vogue’s UK site.

The Holy Glasses In Castlevania: Symphony Of The Night
While you can read the credits in Castlevania: Symphony of the Night without making your way through the twisted Inverted Castle, those who want to see the real ending know they need to find the Holy Glasses at the castle center. Only then can players free Richter Belmont of Shaft’s spell and work toward facing the true final boss of the game, Dracula.

Fatalities In Mortal Kombat
They may be synonymous with the bloody franchise today, but fatalities were initially so secret that co-creator John Tobias was concerned people would never find them. It didn’t take the most devoted arcade dwellers long to figure it out, however, as word spread quickly and players began spending time documenting all of the different button combinations to brutalize their vanquished foes. To learn more about how these devastating finishers came to be, check out our look at the history of Mortal Kombat’s fatalities.

“Justin Bailey” As The Password In Metroid
Several theories exist to try and explain just who Justin Bailey is, but all we know for sure is that when that name is entered as a password in Metroid, Samus’ power armor is removed and she makes her way through the game sporting a leotard instead. The code has not appeared in a Metroid game in some time, but the Metroid-inspired Axiom Verge included a nod to the famous cheat by placing its main character in a bathing suit when “Justin Bailey” was entered as a password.

Yoshi In Super Mario 64
Mario’s big leap to 3D gameplay was so well-received by fans that players worked to scour every inch to uncover the secrets within the walls of Peach’s castle. However, the most well-known secret of Super Mario 64 might very well be not within the castle, but on top of it. Upon collecting all of the challenges the game has to offer, players could launch onto the roof of the castle, where Mario’s old pal Yoshi greets him. With the game hitting during the early days of Internet forums, when the veracity of such rumors was always in question, this proved to be a pleasant surprise for the skeptical fans.

On the next page, we look at blown secrets in Doom, Mario, and Zelda!

25 Aug 07:47

Spieleveteranen-Podcast #70: die Video-Folge!

by Christoph Vent
25 Aug 07:46

Video: GC15: Virtual Reality & Messe-Eindrücke

by Jörg Langer
Die Gamescom 2015 ist vorbei und alle GamersGlobal-Reporter sind wieder zuhause. Auch in den nächsten Tagen könnt ihr noch einige Berichte zur GC15 von uns erwarten, dennoch lässt  sich dieses Video als eine Art Abschluss sehen: Jörg Langer kommentiert Eindrücke von der Messe (mit Schwerpunkt VR-Brillen), die von Martin Lisicki aufgenommen wurden.

Viel Spaß beim Ansehen!