As a quick follow-up to our video from Keith Skretch yesterday, here’s a similar concept from two years ago by Laurin Döpfner who used an industrial sander to grind down logs, electronics, and even a skull in thin layers which he then photographed to create this amazing stop motion video. Each object is comprised of about 100 different photos, a process I can only image was extremely labor intensive.
This will be trending on /r/ThingsCutInHalfPorn/ by the end of the day if it hasn’t already. While you’re at it see also @HalfPics, and for the not so faint of heart there’s the Visible Human Project. (via Jason Sondhi)
Shane Walsh - From the series Shipwreck Paintings (2010)
If you’re a young creative, you’re not going to be Don Draper or Peggy Olson or even Stan Rizzo. You’re definitely not going to be Alex Bogusky.
You have no new truly original ideas in your portfolio. You’re lucky if you have even one mildly interesting idea amongst all the hackneyed, derivative dogshit. I know this: I’ve seen your portfolio. 100 fucking times.
Ad students have been sending me their portfolios—nearly daily, unsolicited—for 8 years, asking for advice. I never write them back.
This is my mass response.
If you want a “cool” ad agency creative department job, it’s there, waiting for you (at least at the big mega-merged bloated shops) if you happen to be one of those few young creatives with one (better, two) of those mildly interesting ideas in your portfolio. Because agencies these days are as desperate as a virgin male 2nd semester college senior.
If you work at an ad agency, worked at an ad agency, or especially, if you're planning on working at an ad agency: read it. It is well worth your time.
Meanwhile, as Mutlu says:
"Agencies...are happy to keep trying to live in a world which is ceasing to exist. Clinging onto the same ideas, tools, and ways of working with CEOs who are either oblivious to the current mindset or too frightened to instigate change. It's the perfect storm of increasing entrepreneurialism, decreasing loyalty and an industry reveling in mediocrity."
Of course, all the creative directors at all of ad agencies of all sizes will still use the "C" (creative) and "I" (innovative) words in your interview. If you're a "hotshot" who they're hot to hire and you've got a good feeling about the place, tell them you'd like to freelance for a couple of months first. Facades are easy to erect.
Unless you have inside info, it’s hard to tell how “creative” an ad agency’s work environment is. One clue is to look at is the agency’s own self-promo stuff.
I've gathered together some recent agency self-promo and recruitment ads/videos/staff press photos—instances where ad agencies try to show the world just how fucking cool they really are.
Take a look, and see if these seem like the kind of places you'd like to spend working 10, 12 (or more, depending on the shop) hours a day.
The Ungar Group: "No Regrets"
Chicago's Ungar Group aired this spot, locally, during an April episode of last season's Mad Men.
Copy: "If you're looking for an advertising agency and don't meet with The Ungar Group. you will regret it for the rest of your lives."
SapientNitro "Idea Engineers"
SapientNitro has 37 offices worldwide, and is considered a "hot" "edgy" digital ad agency. What happened here with this auto-tuned "rap" song, I'm educatedly guessing, is one of the upper management guys desperately wanted to show off his guitar "skills".
"We're thinking not sinking..." Idea Engineers...
Planet Earth deserves to be destroyed by the Volgons because of this video.
This is the shop where every young "digital" creative wants to work. Their logo is a unicorn.
From the press note about the ad:
"...we're firm believers in practicing what we preach. And what we preach is that creating content that intrigues, engages and even entertains is a much better way of getting noticed than slavishly manufacturing marketing messages. We also believe in being brave (how quaint) and giving new things a try...Inheritance isn't about who we are, what we do or even what we think about the world. It is however meant to be so very us (what?)."
I'm disappointed they didn't slip "storytelling" in there somewhere.
Do you want your two minutes back? Write them, and ask them to get their magical fucking unicorn to make it happen.
How bout some print promo ads.
"JWT Brazil. 76 years (old), so what?"
WHERE IDEAS ARE BORN. SEE, BECAUSE, A "LIGHT BULB" IS THE UNIVERSAL SYMBOL FOR "IDEA". Bloody brilliant.
Now, some staff press photos (click for closer looks).
Press photos from two firms considered "hot" and "creative". L—El Segundo's David & Goliath. GET IT? R—NYC's Sagmeister & Walsh. They're wearing space helmets because they're "explorers". They're naked because they're morons.
Both Philadelphia's Red Tettemer & Partners (L) and BBH NYC (R) go the hadouken route. WHO HAD IT FIRST?
In conclusion: stop sending me your portfolios, and drop out of ad school.
Kesh Angels est une série du photographe Hassan Hajjaj qui a pour sujet ces jeunes filles de Marrakech fans de motos et de scooters. Son travail est actuellement exposé dans une gallerie à New York.
Design by Emiliano Ponzi
Milan-based Vita magazine recently launched a blog to highlight the artwork created for the journal. Of special interest is the Ventivita category which features a series of posters that celebrate Vita’s 20th anniversary.
Marco Goran Romano
Marco Goran Romano
Not signed up for the Grain Edit RSS Feed yet? Give it a try. Its free and yummy.RetroSupply - Vintage inspired design resources for Photoshop and Illustrator.
To achieve the finished look, the team combinedÂ cel and embroideryÂ techniques, creating overÂ 3,000 finished frames â€” a feat that would push any hard-nosed animation team to their limits.
Along the way they reached out for supportÂ via a Kickstater campaign that helped get them over the line. We caught up with Nicos to get some insight into their process.
Directed by: Nicos Livesey & Tom Bunker
Executive Producer: Harry Hill
Producers: Posy Dixon, Dan Keefe, Nicos Livesey
Lead 2D Animator: Blanca Martinez De Rituerto
2D Animation: Tom Bunker, Elisa Ciocca, Anne-Lou Erambert, Duncan Gist, Dan Hamman, Nicos Livesey, James Martin, Azusa Nakagawa, Nuno Neves, Joe Sparkes, Joe Sparrow, James Turzynski
3D Animation & Modelling: Luke Howell, Sam Munnings
Rostrum Camera Operators: Stefan Iyapah, Michalis Livesey, Theo Nunn
Embroidery Department: Liz Barlow, Rosy Maddison, Julia Owen, Victor Jakalfabet
Head Of Embroidery: Jen Newman
Interns: Daniela Alvarez, Daniel Matczak, Annalotta Pauly, Polina Sologub, Anna Streit, Lynn Yun, Jennifer Zheng
Sound Design: Alex Pieroni
Song: Throne “Tharsis Sleeps”
Graphic Design: Toby Evans
Digitzing: Tim Gomersall, Nicos Livesey
Supported By: Brother Sewing UK
A Lucky Features production in collaboration with Channel 4 & Dazed Digital
Special Thanks to: Steve Bliss, Martina Bramkamp, Amy Leverton, Ebru Oz, Clapham Road Studio, Kickstarter & All Our Backers.
Sponsored by: Bosh, Madeira Threads, Mother, Orta Anadolu, Wilcom Embroidery
In 2011, Dublin-based physics student David Whyte began a Tumblr called Bees & Bombs where he posted humorous images and quirky GIFs of his own creation, borrowing heavily from videos and pop culture icons. One day he decided to start playing with Processing, a popular open source programming language designed to help create images, animation, and various computer interactions. His background in mathematics and physics greatly enhanced his understanding of motion and geometry and it wasn’t long before he was churning out some of the most popular animations shared on Tumblr.
Whyte’s minimalistic use of shapes and color places an increased emphasis on motion, and leaves one somewhat dumbstruck at how he conceives of each image. In a somewhat rare move he happens to be quite open about his methods and frequently posts source code and tips to help other artists. See much more of his work on Bees & Bombs.
To explore the photography of French art director and concept designer Nicolas Bouvier is to become lost in strange new world, the inhabitants of which are dwarfed by the towering silhouettes of tree and mountains, or swallowed completely by eerie fog and haze. Though these landscapes are indeed real, shot in locations mostly in the Pacific Northwestern U.S., it may not be surprising that Bouvier’s day job is pure science fiction: he creates stunning concept art and illustrations for video games like Halo and Assassin’s Creed. While his concept art has gathered wide acclaim (he’s currently publishing a third book of his own illustrations), his photographic work has also flourished, garnering a significant following over on Flickr. We’ve featured his images several times right here on Colossal as part of our Flickr Finds series.
Currently based in Seattle, Bouvier first picked up a camera in the 1990s while in school, but it wasn’t until 2007 that he began shooting again in earnest. He has since amassed a collection of nearly two dozen cameras (he mentions he picked up a Lumix ZS40 just yesterday), all of which he experiments with as he explores locations around California, Washington, Oregon, Mexico, and France with his family who often appear as subjects in his surreal photos.
It was nearly impossible to make a selection of work for this post, so I strongly urge you to click this link, grab some coffee, and then press the right arrow on your keyboard about 1,100 times. You won’t regret it.
Photographer Romain Laurent (previously here and here) continues to create a new looping animated portrait each week. The photographer began the project as a way to break free from the pressure of commercial work, and we’re glad to see the project is still ongoing. These are some of the best portraits since the new year, but you can see lots more on his Tumblr.
Boris Vallejo, c'est le mec qui a développé l'esthétique des affiches des films d'heroic fantasy, identifiables parmi toutes. Composition pyramidale, hyperréalisme, avec un certain sens de l'épique et du corps "bien fait". Il a bossé pour des films aussi cultes que Barbarella, des comédies grand public comme le génial National Lampoon Vacations de feu Harold Ramis et plus récemment Rubber de Quentin Dupieux.
Edgar Bak is a talented designer based out of Poland. A graduate of the Academy of Fine Arts in Warsaw, he can now be found art directing for various magazines and teaching typography and information architecture classes at the School of Form in Poznan. He was also a driving force behind Projekt: The Polish journal of visual art and design published by United Editions.
Not signed up for the Grain Edit RSS Feed yet? Give it a try. Its free and yummy.
Anie Edison Taylor, la première personne a avoir descendu les chutes du Niagara en tonneau et survécu (1901).
Test de nouveaux gilets pare-balles (1923).
Des mannequins en maillot de bain lors d'un défilé (1923).
"Cage bébé" destinée à donner air et espace aux nouveaux-nés dans les appartements (Californie, 1937).
De l'alcool est déversé par les fenêtres durant la Prohibition à Détroit (1929).
Un distributeur automatique d'auto-bronzant (1949).
Une mère et son fils regarde un essai nucléaire (Las Vegas, 1953).
Ronald McDonald en 1963.
Un directeur d'hôtel verse de l'acide dans une piscine pour en chasser des Noirs (Californie, 1964).
Le premier jour de traffic en Suède après la décision de conduire à droite et non plus à gauche (1967).