Edgar Ende (German, 1901-1965), Die Jagd nach der Taube [The hunt for the dove], 1933. Oil on canvas, 69.5 x 89.5 cm.
German photographer Thomas Kellner‘s contact sheet photo montages deconstruct iconic architectural landmarks and cityscapes. Each of Kellner’s frames are shot sequentially, then printed in the film’s exact order – no cut/paste or digital manipulation – before strips are cut and then placed together. Each final contact sheet montage’s size depends on how much film Kellner uses for his subject – with one roll of film, the montages are only 20 x 24 cm. Kellner first began descontructing architecture using the contact sheet method in 1997, and since 2003, has been photographing and decontructing buildings around the world.
Of his work, Kellner says, “I think I am more of an artist than a photographer. At the moment I am working on architecture, but it is not classic architectural photography. There are definitions in art about ‘construction/deconstruction’ or ‘collage/decollage,’ but I don’t think any of it really fits what I am doing right now, maybe my work is closer to conceptual art or conceptual photography. Many have said it is ‘very Germany,’ and that might be closer.” (via art chipel)
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Lola Dupre’s collage visions can make Hilary Clinton look like Jaba the Hutt and Virginia Woolf look like a camel. Dupre cuts and pastes her pieces by hand, stretching or shrinking features of the face and/or body of politicians, celebrities, and anonymous characters. Strange though this may sound, her approach to collage seems so obvious it’s almost surprising no one’s thought of it before. This is what makes her work so strong. A really great idea can often seem familiar because it makes so much sense.
In her most recent work, Dupre has been transforming nude figures into unexpected (and sometimes ‘Human Centipede’-like) forms. Whereas in most of them she multiplies limbs and genitals, she throws you a curveball in Osa Desnuda, where she sticks a the top half of a teddy beat head on a nude woman with an ample drooping breast and strange proportions throughout. This one in particular is reminiscent of Wangechi Mutu’s work. She also creates hybrid forms with women’s bodies: confusingly erotic while also disturbing and unexpected, though Mutu’s work is more extreme than Dupre’s.
Although the images are made manually they don’t escape the digital. They reference (accidentally or intentionally) a computer screen that has frozen up where the user has tried to drag the image across the screen, only to have all the repetitions of the image remain as it is moved along. Though similar imagery could probably be made on photoshop, the handmade aspect is essential. The images would loose the sensual textures of skin achieved in the overlapping paper, and the process itself is more mysterious.
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Skelet, Trignac France.
“Ukiyoe Character series“, un projet de l’illustrateur japonais Takao Nakagawa, qui transporte les personnages célèbres de la pop culture dans le Japon médiéval, en reprenant le style des estampes Ukiyoe de l’ère Edo. De Dragon Ball à Star Wars en passant par Mario ou Batman, de jolies illustrations dans la lignée de “Game of Thrones version Japon médiéval” et “11 jeux vidéo cultes version Japon médiéval“.
Images © Takao Nakagawa
Natalia Stuyk est une artiste qui s’amuse à faire des GIF animés à partir d’illustrations graphiques dans un style très pop : du bleu, du rose, du vert, du rouge le tout transformé en des formes qui déambulent dans divers univers de couleurs avec une fluidité incroyable. Ses GIF sont à découvrir en images.
stairs to nowhere // middle of 2014 // panasonic dmc-zs15 (by Georg Nickolaus)